Score tolerance calculator

スノーマン (Rerec)DX MASTER 13.1
Score tolerance
How many judgements you can lose and still reach the target. Each count assumes every other note is perfect.
%
You can lose up to 0.5000%.
You can lose up to 0.5000%.
| Note type | GREAT | GOOD | MISS |
|---|---|---|---|
| TAP ×503 | 26 | 10 | 5 |
| HOLD ×86 | 13 | 5 | 2 |
| SLIDE ×69 | 8 | 3 | 1 |
| TOUCH ×36 | 26 | 10 | 5 |
- BREAK 50 drops allowed
- 31
- BREAK 100 drops allowed
- 31
- BREAK 50 drops per TAP GREAT
- 2.31
BREAK drops only cost bonus score. A BREAK GREAT or worse costs much more.