Score tolerance calculator

Rainbow Rush StoryDX MASTER 13.8
Score tolerance
How many judgements you can lose and still reach the target. Each count assumes every other note is perfect.
%
You can lose up to 0.5000%.
You can lose up to 0.5000%.
| Note type | GREAT | GOOD | MISS |
|---|---|---|---|
| TAP ×629 | 35 | 14 | 7 |
| HOLD ×38 | 17 | 7 | 3 |
| SLIDE ×111 | 11 | 4 | 2 |
| TOUCH ×64 | 35 | 14 | 7 |
- BREAK 50 drops allowed
- 62
- BREAK 100 drops allowed
- 62
- BREAK 50 drops per TAP GREAT
- 3.51
BREAK drops only cost bonus score. A BREAK GREAT or worse costs much more.